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AI Systems Architecture — Mastery6 / 9

Cost Engineering — Token Budgets That Hold

An AI feature that delights at 100 users can bankrupt you at 100,000. Cost is an architectural constraint, designed in — not discovered on the invoice.

Cost Engineering — Token Budgets That Hold

Traditional software gets cheaper per user as you scale. AI software gets more expensive — every request costs tokens. If unit economics aren't designed in, growth is the thing that kills you.

Budget per request

Decide, per feature, a token budget the way you'd cap DB queries. Know the input + output token cost of a typical request and the worst case. "Cost per request × requests/month" is a spreadsheet you can fix before it's an invoice you can't.

Model tiering

Not every step needs your best model. Use a cheap, fast model for routing, classification, query rewriting, and faithfulness checks; reserve the expensive model for the step where quality is the product. This is often a 2–5x cost cut at equal quality.

Cache everything cacheable

  • Prompt/response cache for stable, repeated requests.
  • Prompt caching (provider-side) for the large, unchanging prefix of a prompt.
  • Retrieval cache so popular queries don't re-search.

A cache hit is a near-free request.

Trade quality for cost deliberately

Costs controlled. Next: making it fast — latency and throughput at scale.

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Series — AI Systems Architecture — Mastery

  1. Part 01Architecting AI Products — First PrinciplesAI systems fail differently from normal software: they're non-deterministic, costly per call, and hard to test. The architecture has to account for all three.
  2. Part 02Single Agent vs. Multi-Agent — Choosing a TopologyMulti-agent is fashionable and usually premature. Here is how to decide honestly — and why most products should start with one well-equipped agent.
  3. Part 03Orchestration Patterns — Pipelines, Routers, SwarmsOnce you have multiple steps or agents, how they're wired together decides cost, latency and reliability. Four patterns cover almost everything.
  4. Part 04Context & Memory ArchitectureThe context window is your most expensive, most contested resource. What you put in it — and what you remember between calls — is an architectural decision.
  5. Part 05Evaluation Pipelines as InfrastructureIn AI systems, evaluation is not QA you do at the end — it's infrastructure you build first. Without it, every change is a prayer.
  6. Part 06Cost Engineering — Token Budgets That Holdyou are hereAn AI feature that delights at 100 users can bankrupt you at 100,000. Cost is an architectural constraint, designed in — not discovered on the invoice.
  7. Part 07Latency & Throughput at ScaleInference is slow and bursty. Streaming, parallelism, and the async boundary are what keep an AI product feeling fast under real load.
  8. Part 08Reliability — Retries, Fallbacks, GuardrailsModels return malformed output, providers go down, and outputs drift. A reliable AI system expects all three and keeps working anyway.
  9. Part 09The Reference Architecture in ProductionTopology, orchestration, memory, eval, cost, latency and reliability — composed into one blueprint for an AI system that survives real users.

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